Candice CranmerinACMI LABSMaking legacy videogames and artworks playable with EaaSI via ACMI’s websiteFor the first time at ACMI, we’re making Australian videogames and interactive artworks from the 1990’s playable in a web browser6 min read·May 2, 2022----
Candice CranmerinACMI LABSReflecting on VR preservation: iPres 2019Since ACMI commissioned and acquired its first VR artwork in 2016, we have been exploring strategies to display and secure such rapidly…5 min read·Oct 10, 2019----
Candice CranmerinACMI LABSBuilding a Media Preservation LabCurrently closed for a major renewal, ACMI’s Federation Square venue will re-open in 2020 with an ambitious new offer. A key feature will…5 min read·Sep 13, 2019----
Candice CranmerinACMI LABSSaving an artist’s legacy: Stelarc donates his moving image archive to ACMI for preservationStelarc recently donated his audiovisual collection of over 1000 hours of footage to ACMI4 min read·Oct 25, 2018--1--1
Candice CranmerinACMI LABSPreserving time-based media: a case study with Troy Innocent’s lifeSigns: eco-system of signs &…Obsolescent software, incompatible operating systems, digital decay, deteriorating sculptural components and obsolescent hardware — these…6 min read·Apr 11, 2018----