I'm an illustrator, fine-artist and graphic designer. I use visual creativity to tell stories, raise questions and pay the bills. http://kodap.com
…mind is a disservice to the people who are experiencing that problem. It reminds me of the saying, “If all you have is a hammer, everything looks like a nail.”
…UXs, popovers, etc), but you can also passively encourage the user (discovery, word of mouth, etc). Finding ways to respect a person’s intent in these product decisions is beneficial and creates a respectful product experience.
We tend not to alert people to the new features in product. We assume that if we build features that are obviously useful, people will find them and engagement will naturally follow.