unless that was the intended result of the experience
Three Rules of UI/UX in Virtual Reality

There is no ‘unless.’ 
1. Intentionally making users sick should never be the intended result. (If you do that you’re just evil.) 
2. Accidentally making users sick is a sign that there’s a hole in the skills/experience of the team.

Luckily there’s a remedy for #2: learn about the workings of the #vestibular system.

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