Charlie PetersWeeknotes №1Blogging is hard so to assuage my guilt about the time gaps between posts, I thought I would try this format. Essentially the “weeknotes”…May 30, 2019May 30, 2019
Charlie PetersinMercury ProjectMercury Day 7, 8 & 9: Styleguide First PassPlease note, thanks to Radiohead leaving a hundred cryptic Easter eggs surrounding LP9, I haven’t been nearly as productive as I should’ve…May 8, 2016May 8, 2016
Charlie PetersinMercury ProjectMercury Day 6: AssumptionsSomething that’s been nagging at me since I started this process was that I’m making a lot of assumptions. These are assumptions like the…Apr 27, 2016Apr 27, 2016
Charlie PetersinMercury ProjectMercury Day 5: IdentityIn school, I thought I’d end up being more of a traditional graphic designer and focusing mostly on branding and identity work. I really…Apr 27, 2016Apr 27, 2016
Charlie PetersinMercury ProjectMercury Day 4: Other FlowsThere are a few more flows that are important to take note of before I get lost in the weeds of prototyping this main flow. When more of…Apr 22, 20161Apr 22, 20161
Charlie PetersFrictionAbout a year ago, my dad was on a tirade about something (it runs in the family a little bit), he was trying to do something fairly common…Apr 22, 2016Apr 22, 2016
Charlie PetersinMercury ProjectMercury Day 3: Paper PrototypesI didn’t get nearly as much done the last two days as I would’ve liked, I had too many errands to get through to focus on anything…Apr 21, 20161Apr 21, 20161
Charlie PetersinMercury ProjectMercury Day 2: User FlowsMy next step is to start diagramming how I want this app to flow and what paths a user should take to accomplish certain actions. What…Apr 20, 2016Apr 20, 2016
Charlie PetersinMercury ProjectMercury Day 1: Cave Paintings and Product DefinitionCave PaintingsApr 19, 2016Apr 19, 2016