chris andersinThe Languages of Video GamesResponse to Jeffrey Goldsmith’s “This is Your Brain on Tetris”First of all, absolutely hilarious that the designer of Tetris couldn’t finish making it because he couldn’t stop playing the prototype…Apr 10, 2019Apr 10, 2019
chris andersinThe Languages of Video GamesResponse to Rise of the Videogame Zinesters by Anna Anthropy (Chpt. 7)This chapter in this book is integral to what we are currently attempting in our class. Right out of the gate Anna Anthropy puts your…Apr 10, 2019Apr 10, 2019
chris andersinThe Languages of Video GamesContemplating Ian Bogost’s “How to do Things With Video Games” Part 3I feel like the author may be struggling a bit with chapter topics at this point. However, it could be my mood or my own sense of…Feb 26, 2019Feb 26, 2019
chris andersinThe Languages of Video GamesContemplating Ian Bogost’s “How to do Things With Video Games” Part 2Transit:Feb 14, 2019Feb 14, 2019
chris andersinThe Languages of Video GamesContemplating Ian Bogost’s “How to do Things With Video Games”Due to the depth and breadth of the material in this book, I intend to take a more free-form approach to this information. Just as the…Feb 12, 2019Feb 12, 2019
chris andersinThe Languages of Video GamesA Response to Brendan Keogh’s “Across Worlds and Bodies: Criticism in the Age of Video Games”Brendan Keogh’s research paper is one of the best I have yet to read concerning the scholarly analysis of video games. He touches a bit on…Jan 31, 2019Jan 31, 2019
chris andersinThe Languages of Video GamesResponse to The Video Game Lightning Rod StudyTo begin, I did not really care for the premise of this study. I found the hypotheses to be missing the proper goal. What should have been…Jan 24, 2019Jan 24, 2019
chris andersinThe Languages of Video GamesResponse to Understanding Video Games Chapter 6This is a response to a chapter of the book, “Understanding Video Games” by Simon Edenfeldt-Nielsen et al. I’m not quite sure what the…Jan 22, 2019Jan 22, 2019