Monster List of UX Books: June 2019 Updates

Chris Oliver
Jun 11 · 7 min read

Here are the latest updates to the Monster List of UX Books.

Recently Added Book Lists

A well-rounded book list for Designers, Design Leaders & Product Managers by John Menard

Newly Released Books


Mindful Design: How and Why to Make Design Decisions for the Good of Those Using Your Product by Scott Riley ⚓


Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy by David Travis & Philip Hodgson


DESIGN{H}ERS: A celebration of women in design today by Victionary


The Designer’s Dictionary of Type by Sean Adams

Ruined by Design: How Designers Destroyed the World, and What We Can Do to Fix It by Mike Monteiro

Everyday Information Architecture by Lisa Maria Martin

Design for How People Think: Using Brain Science to Build Better Products by John Whalen

Animation Handbook by Ryan McLeod

Collaborative Product Design: Help Any Team Build a Better Experience by Austin Govella


Collaborative Improv: Building Better Products Through Improvisation by David Farkas

Other Recently Added Books

Innovating for People: Handbook of Human-Centered Design Methods by LUMA Institute

Designing for Growth: A Design Thinking Tool Kit for Managers by Tim Ogilvie & Jeanne Liedtka

The Designing for Growth Field Book: A Step-by-Step Project Guide by Rachel Brozenske, Tim Ogilvie, & Jeanne Liedtka

Little Bets: How Breakthrough Ideas Emerge from Small Discoveries by Peter Sims

Wicked Problems: Problems Worth Solving: A Handbook & A Call to Action by Jon Kolko

Delivering Happiness: A Path to Profits, Passion, and Purpose by Tony Hsieh

Blue Ocean Strategy, Expanded Edition: How to Create Uncontested Market Space and Make the Competition Irrelevant by Renée Mauborgne & W. Chan Kim

The Moment of Clarity: Using the Human Sciences to Solve Your Toughest Business Problems by Mikkel B. Rasmussen & Christian Madsbjerg

Design Thinking: Process and Methods Manual by Robert A. Curedale

Design Works: How to Tackle Your Toughest Innovation Challenges through Business Design by Heather Fraser

Design Thinking Methodology Book by Emrah Yayici

Playing to Win: How Strategy Really Works by Roger L. Martin & A.G. Lafley

Sticky Wisdom: How to Start a Creative Revolution at Work by Kris Murrin, Matt Kingdom, & Dave Allan

Making Questions Work: A Guide to How and What to Ask for Facilitators, Consultants, Managers, Coaches, and Educators by Dorothy Strachan

Designing Creative Organizations: Tools, Processes and Practice by Igor Hawryszkiewycz

Creative Conspiracy: The New Rules of Breakthrough Collaboration by Leigh L. Thompson

Facilitator’s Guide to Participatory Decision-Making by Sam Kaner

Mastering the Complex Sale: How to Compete and Win When the Stakes are High! by Jeff Thull

The Secrets of Facilitation: The SMART Guide to Getting Results with Groups by Michael Wilkinson

Communicating The New: Methods to Shape and Accelerate Innovation by Kim Erwin

Zag: The Number One Strategy of High-Performance Brands by Marty Neumeier

Innovation Games: Creating Breakthrough Products Through Collaborative Play by Luke Hohmann

Idea Stormers: How to Lead and Inspire Creative Breakthroughs by Bryan Mattimore

Thinkertoys: A Handbook of Creative-Thinking Techniques by Michael Michalko

Visual Thinking for Design by Colin Ware

Draw to Win: A Crash Course on How to Lead, Sell, and Innovate With Your Visual Mind by Dan Roam

Visual Teams: Graphic Tools for Commitment, Innovation, and High Performance by David Sibbet

The Innovative Enterprise: How to Transform a Traditional Organization in an Innovative Enterprise by Willy A. Sussland

Managing the Design Process-Concept Development: An Essential Manual for the Working Designer by Terry Lee Stone

The Manager’s Guide to Fostering Innovation and Creativity in Teams by Charles Prather

Wicked Solutions: A Systems Approach to Complex Problems by Sjon Van ‘t Hof & Bob Williams

Idealized Design: How to Dissolve Tomorrow’s Crisis…Today by Herbert J. Addison, Jason Magidson, & Russell L. Ackoff

Ninja Innovation: The Ten Killer Strategies of the World’s Most Successful Businesses by Gary Shapiro

Caffeine for the Creative Mind: 250 Exercises To Wake Up Your Brain by Wendy Lee Oldfield & Stefan Mumaw

Creativity: Flow and the Psychology of Discovery and Invention by Mihaly Csikszentmihalyi

Graphic Design: The New Basics by Jennifer Cole Phillips & Ellen Lupton

Illuminate: Ignite Change Through Speeches, Stories, Ceremonies, and Symbols by Patti Sanchez, & Nancy Duarte

Imagine: How Creativity Works by Jonah Lehrer

Creative Boot Camp: Generate Ideas in Greater Quantity and Quality in 30 Days by Stefan Mumaw

The Imagination Challenge: Strategic Foresight and Innovation in the Global Economy by David Dunne, Chris Matthews, & Alexander Manu

A Fine Line: How Design Strategies Are Shaping the Future of Business by Hartmut Esslinger

The Strategic Designer: Tools & Techniques for Managing the Design Process by David Holston

Rotman on Design: The Best on Design Thinking from Rotman Magazine by Karen Christensen & Roger Martin

The Designful Company: How to Build a Culture of Nonstop Innovation by Marty Neumeier

Diffusion of Innovations by Everett M. Rogers

Lateral Thinking: Creativity Step by Step by Edward de Bono

Swarm Creativity: Competitive Advantage through Collaborative Innovation Networks by Peter A. Gloor

The Culture Blueprint: A Guide to Building the High-Performance Workplace by Robert Richman

Creativity and Beyond: Cultures, Values, and Change by Robert Paul Weiner

Bottlenecks: Aligning UX Design with User Psychology by David C. Evans

Seven Step UX: The Cookbook for Creating Great Products by Csaba Házi

The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation by Mads Soegaard

The Pocket Universal Principles of Design: 150 Essential Tools for Architects, Artists, Designers, Developers, Engineers, Inventors, and Makers by William Lidwell

A Designer’s Research Manual, 2nd Edition, Updated and Expanded: Succeed in Design by Knowing Your Clients and Understanding What They Really Need by Ken Visocky O’Grady & Jenn Visocky O’Grady

The Culture Code: The Secrets of Highly Successful Groups by Daniel Coyle

Lean Analytics: Use Data to Build a Better Startup Faster by Ben Yoskovitz & Alistair Croll

Lean Enterprise: How High Performance Organizations Innovate at Scale by Barry O'Reilly, Joanne Molesky, & Jez Humble

The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback by Dan Olsen

The Innovator’s Solution: Creating and Sustaining Successful Growth by Michael E. Raynor & Clayton M. Christensen

Blink: The Power of Thinking Without Thinking by Malcolm Gladwell

The Gamer’s Brain: How Neuroscience and UX Can Impact Video Game Design by Celia Hodent

Game Usability: Advancing the Player Experience by Noah Schaffer & Katherine Isbister

Games User Research by Anders Drachen

Upcoming Books


Misusability: Navigating the ethical minefield of digital design by Per Axbom

Design for Understanding by Karl Fast and Stephen Anderson

About (Design) Leadership: Where to Start and How to Get to What Comes Next by Russ Unger and Chris Avore

The Jobs To Be Done Playbook by Jim Kalbach

Getting Started in UX by Boon Sheridan

Designing with Words: How to Write for Interfaces by Michael Metts Michael J. Metts & Andy Welfle Andy Welfle

Designing and Researching Natural Language Interaction by Abby Bajuniemi, PhD

Engaged: Psychology for Digital Product Design by Amy Bucher

Past Updates

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Chris Oliver

Written by

Interaction Designer @Fjord / @AccentureFed | Creator of the Monster List of UX Books: | Porfolio:

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