Christophe TauzietDesigning Facebook Spaces (Part 4) — Creating a VR interfaceThis article is the last chapter of a series about the design of Facebook Spaces.10 min read·Jun 14, 2017--8--8
Christophe TauzietDesigning Facebook Spaces (Part 3)— Connecting With FriendsThis article is the third chapter of a series about the design of Facebook Spaces.8 min read·Jun 14, 2017--3--3
Christophe TauzietDesigning Facebook Spaces (Part 2) — Presence & ImmersionThis is the second chapter of a series about the design of Facebook Spaces.6 min read·Jun 14, 2017----
Christophe TauzietDesigning Facebook Spaces (Part 1) — Embarking on a new VR journeyThis article is the first chapter of a series about the design of Facebook Spaces.7 min read·Jun 14, 2017--8--8
Christophe TauzietinDesign at MetaDesigning for Hands in VRThe next step in building natural human-machine interactions6 min read·Dec 15, 2016--4--4
Christophe TauzietinDesign at MetaDesigning Facebook CollageA journey in design & storytelling9 min read·Dec 15, 2015--29--29
Christophe TauzietinDesign at MetaDesign for the unshiny.Designing developer tools is fun too. You should try it.3 min read·Jul 8, 2014--1--1