Chris PatinoDay 36 || 100 Days of Unity — Creating a Different Enemy MovementIn this article, I will be going over how to create a second enemy with different movements.Jul 11, 2023Jul 11, 2023
Chris PatinoDay 35 || 100 Days of Unity — Dynamic Camera Shake“Elevate Your Game with Dynamic Camera Shakes: Experience the Thrill!”Jun 10, 2023Jun 10, 2023
Chris PatinoDay 34 || 100 Days of Unity — Creating a Scaling Thruster BarCurrently, in our 2D Space Shooter game, our player can speed up using the thruster, but it lacks limitations which makes the game less…Jun 8, 2023Jun 8, 2023
Chris PatinoDay 33 || 100 Days of Unity — Secondary Firing MethodCurrently, our player possesses a single normal laser shot, and when we collect a power-up, a triple shot becomes available. However…Jun 7, 2023Jun 7, 2023
Chris PatinoDay 32 || 100 Days of Unity — Adding LivesJust like we added the ammo collectible in the previous lesson, we will now follow a similar process but with a different sprite…Jun 6, 2023Jun 6, 2023
Chris PatinoDay 31 || 100 Days Of Unity —Creating a Reload SystemIn our exhilarating 2D Space shooter game, we have mastered the art of controlling the frequency of laser shots. However, what we haven’t…Jun 1, 2023Jun 1, 2023
Chris PatinoDay 30 || 100 Days Of Unity — Creating an Ammo SystemI aim to initialize the player’s ammunition count to 25 shots. Whenever the player fires, the ammunition count decreases by 1. Once the…May 30, 2023May 30, 2023
Chris PatinoDay 29 || 100 Days of Unity — Adding a Thruster FeatureWith the initial release of our 2D Space shooter game complete, it’s time to enhance it by incorporating additional features. Our first…May 24, 2023May 24, 2023
Chris PatinoDay 28 || 100 Days of Unity — Building Your Game for WebGL on UnitySimilar to building our game for Mac and PC, to build for WebGL, we need to access the Build Settings. Instead of selecting the default…May 20, 2023May 20, 2023
Chris PatinoHow to build and test your game in MAC/PCIn this guide, I will demonstrate the process of building your game for both PC and Mac platforms on Unity.May 19, 2023May 19, 2023