Chris WadeBizDev and Marketing Sausage Sports ClubAlso check out my posts on (Design, Programming, and Tech Art)10 min read·Jul 19, 2018----
Chris WadeTech Art in Sausage Sports ClubAlso check out my posts on (Design, Programming, and BizDev)16 min read·Jul 18, 2018--1--1
Chris WadeProgramming Sausage Sports ClubAlso check out my posts on (Design, Tech Art, and BizDev)18 min read·Jul 17, 2018--1--1
Chris WadeDesigning Sausage Sports ClubAlso check out my posts on (Programming, Tech Art, and BizDev)18 min read·Jul 16, 2018----
Chris WadeOptimizing Sausage Sports Club for Nintendo SwitchI’ve been working on Sausage Sports Club’s Switch version for a while now and getting it to run well has been a big hairy beast. Part of…5 min read·Jan 21, 2018--3--3
Chris WadeWhy Games Are Hard To Make: A Brittle PyramidMore often then in any other medium, games are delayed months or years because a team didn’t know what they were making. Sound familiar?5 min read·Nov 10, 2017--1--1
Chris WadeHow’s The Game Going?When you turn making a game into your day job, odds are you’re going to hear this question a lot: How’s the game going?2 min read·Aug 14, 2017----