Chris WadeOn Applying for 3D Artist JobsI’ve reviewed more than 500 applications for a 3D World Artist role we’re hiring just this past week. I see a lot of the same issues in…Jul 8Jul 8
Chris WadeBizDev and Marketing Sausage Sports ClubAlso check out my posts on (Design, Programming, and Tech Art)Jul 19, 2018Jul 19, 2018
Chris WadeTech Art in Sausage Sports ClubAlso check out my posts on (Design, Programming, and BizDev)Jul 18, 20181Jul 18, 20181
Chris WadeProgramming Sausage Sports ClubAlso check out my posts on (Design, Tech Art, and BizDev)Jul 17, 20181Jul 17, 20181
Chris WadeDesigning Sausage Sports ClubAlso check out my posts on (Programming, Tech Art, and BizDev)Jul 16, 2018Jul 16, 2018
Chris WadeOptimizing Sausage Sports Club for Nintendo SwitchI’ve been working on Sausage Sports Club’s Switch version for a while now and getting it to run well has been a big hairy beast. Part of…Jan 21, 20183Jan 21, 20183
Chris WadeWhy Games Are Hard To Make: A Brittle PyramidMore often then in any other medium, games are delayed months or years because a team didn’t know what they were making. Sound familiar?Nov 10, 20171Nov 10, 20171
Chris WadeHow’s The Game Going?When you turn making a game into your day job, odds are you’re going to hear this question a lot: How’s the game going?Aug 14, 2017Aug 14, 2017