As an indie developer, you don’t have anyone else to rely on to do certain tasks. You’re responsible for everything pre- and post-launch:
Color pickers are used frequently in both iOS and Mac apps to differentiate folders/lists/items in Apple’s own app’s like Shortcuts and Reminders and many indie app’s offer similar functionality.
With SwiftUI 2 Apple added the ColorPicker control and you think great, one quick line of code and I have a color picker, but this isn’t constrained, users can pick any color imaginable, great for paint apps, not so great where we are trying to maintain a style to our app and deal with overlaid text or graphics.
Recently watching a non-tech family member discover they can customize their messaging app and the awful contrast choices made you really don’t want to let users have this much power. Even Apple don’t use the generic full palette picker in their apps, instead providing a curated palette to choose from, colors that they know will look good. …
I recently started a new side project in a language (Perl) and framework (Logitech Media Server aka Slim Server) I’d never used before. This combination and my lack of experience meant there was no way of debugging. It was logging everything and muddling your way through.
Don’t panic! What I’m going to describe is completely agnostic to the language/frameworks used.
I use Visual Studio Code as my editor of choice for most things these days and I was getting fed up with typing the same old things over and over, so I looked into what options VS Code had to make some of this repetition easier. …