FruitGuru

Client:
• Added: Requests — Unlock terrain and remove block from tile.
• Changed: Market — Buy offer creation message changed. • Changed: MarketUI — Little change in market size.
• Changed: Request — Start and cancel conversion. Add and remove pops to the city.
• Changed: Requests — Add and remove from training queue.
• Changed: Requests — Add and remove workers.
• Changed: Requests — Start and collect prodcution.
• Fixed: CrafterProduction — Correct display of items that can be crafted.
• Fixed: Market — Empty trades chart price fixed.
• Fixed: Production — Local update after production collecting.

Server:
• Changed: Requests — Tile map request operations.
• Changed: Requests — Training queue.
• Changed: Requests — Upgrade command.
• Added: Requests — Hourly payments.

--

--

Client:
• Changed: Authorization — Saving local state.
• Changed: CityUI — Make control buttons always available.
• Changed: Market — The maximum number length in input fields has been reduced to 7 digits after the decimal point.
• Changed: Music — Increase themes count and add random sound selection. • Fixed: Market — Displaying the player’s trades with the correct asset code.
• Fixed: Market — Right side indent in trade chart for 1D time step.
• Fixed: Music — State saving.
• Changed: State — Ping state processing.
• Fixed: State — Start game with local state and state switch during visiting mode.

--

--

2022/07/28

Client:
• Fixed: Market — Fixed trades chart indent calculation for 15 min time step,
• Fixed: Market — Fixed trades chart time step switching.

Server:
• Changed: Requests — Add building.
• Fixed: Authorization — Two factor authentication.
• Fixed: Request — Validate state before command processing.

2022/07/29

Client:
• Added: Network — Add and move building commands.
• Added: Requests — Add dev currency and add dev builder.
• Added: Requests — Repair and remove.
• Changed: Market — Improved trades local simulation.
• Fixed: Project — Organization.

Server:
• Added: Request — Move building.
• Added: Request — Remove and repair commands.
• Added: Request — State processing.
• Added: Requests — Add currency and add builder.
• Added: Requests — Add and remove unit from city.

--

--

Client:
• Changed: CityActor — Minor changes
• Fixed: Production — Quick collect at farms.
• Changed: BuildingUI — Show values with floating point in quick collect.
• Changed: CityUI — Tweak size of some ui elements.
• Fixed: Buildings — Update builders count.
• Fixed: HappinesUI — Close happiness popup if there are not any villager in city.

Server:
• Fixed: Production — Gatherers stop working after removing units.

--

--