Virtual Reality for Architecture, Engineering and Construction

Colby Gallagher
6 min readNov 19, 2018

My recent article explored the variety of predictions for the growth of the augmented reality and virtual reality industry. While these predictions varied wildly, all of them showed it to be a sector of huge growth in the next 10 years, with all research showing compound annual growth rates of between 40–80%. Some studies predicted the industry to grow bigger than the mobile phone industry is now. So, no matter who you ask, AR and VR is going to be a big thing, and companies need to align their service offerings with what their clients are going to come to expect. This means there will need to be some level of adoption of AR and VR in addition to existing service offerings.

At the simplest level, current service offerings from an architect would be a set of 2D drawings that cover plans, elevations, sections, details, kitchen layout, lighting layout etc. With this huge expected growth in the AR and VR industry, clients are going to be exposed to AR/VR in some way through another project or another architect. And in my personal experience it tends to blow people away. So, it…

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Colby Gallagher

I'm a structural engineer based in Sydney, Australia with a passion for immersive technologies such as VR and AR.