PinnedConspiracy GameConspiracy Game — Winter DevlogHello, this is the Incubation Studio devlog for Group B, Matt and Tyler.Jan 19, 2022Jan 19, 2022
Conspiracy GameWeek 9(We fell a bit behind with our devlog, so this account of Week 9 is actually written at the end of Week 10.)Mar 17, 2022Mar 17, 2022
Conspiracy GameWeek 8This week continued the trend of being surprised and a little discouraged by technical challenges, but some successes later in the week…Mar 2, 2022Mar 2, 2022
Conspiracy GameWeek 7We started this week by creating a Coda doc in which we organized our work ahead. For each task, we assigned a mechanic, a scope level, a…Feb 23, 2022Feb 23, 2022
Conspiracy GameWeek 6Up until this week, we had each been working on separate prototypes. Matt had been creating look and feel prototypes in Unity…Feb 19, 2022Feb 19, 2022
Conspiracy GameWeek 5This week we focused on refining some of the more successful ideas we’ve had so far. Including a summary of the first 5 minutes or so of…Feb 9, 2022Feb 9, 2022
Conspiracy GameWeek 4Last week, Matt and Tyler brought two prototypes for classmates to playtest. The first was a look and feel test developed by Matt. He used…Feb 8, 2022Feb 8, 2022
Conspiracy GameWeek 3At the end of week two, we had three prototypes: a digital prototype that explored sentence creation, a physical one that helped us get…Jan 26, 2022Jan 26, 2022
Conspiracy GameWeeks 1 + 2One of our original ideas was to use a real world automated phone system, also known as a phone tree, or virtual customer service agent as…Jan 19, 2022Jan 19, 2022