Nick Butcher, awesome article (and great talks at the dev Summit)!
Shivangi Gandhi

Trying to import the svgs as vector assets results in a parse error

Can you clarify what you’re trying to import and how? If you’ve exported your AE comp using Bodymovin then this creates Android AVDs for you, so you don’t need to ‘import’ them, just drop them into the res/drawable/ folder.

the files have a STRING_TOO_LARGE error.

This is a warning that you might have performance issues with complicated assets. The real test is to profile it and see if you do. I plan on writing about how to do this soon but covered it in a conference talk here: