Creativity OverflowTime What Is TimeThis blog post is a little late because of the Devcom/Gamescom preparation. But that’s the subject of next months blog. In this one we will…Aug 27, 2017Aug 27, 2017
Creativity OverflowMake Your Own Kind Of MusicIn the last few weeks we reworked our tree models, got a HUD, a pause and an end screen, acquired new assets for our jungle biome, got a…Jul 18, 2017Jul 18, 2017
Creativity OverflowOh The Times They Are a-Changin’!Last month we added several game-stage objects, dynamic time and weather, started improving our performance, fixed several bugs, cleaned…Jun 6, 2017Jun 6, 2017
Creativity OverflowA Site in the Middle of DevelopmentIn April, since the exams are over now, we started again to work hard on Banyan. We reworked the tree generation and finished our new…May 7, 2017May 7, 2017
Creativity OverflowLazy(ness) EvaluationLast month we made progress on our jungle world and on the Website. Sadly we had little time to work on our game, since we were occupied…Apr 8, 2017Apr 8, 2017
Creativity OverflowTrees, Trees, Trees!Welcome to our monthly devblog of Banyan!Feb 26, 2017Feb 26, 2017
Creativity OverflowNew Game+Hello everybody! We’d like to present you our new game: Banyan.Jan 25, 2017Jan 25, 2017