Mike Hutchinson5 Rules for Better Collaboration Within a Start-UpCollaboration is hard. Here’s five rules I use to help me be a more generous teammate.Mar 27, 2020Mar 27, 2020
Mike HutchinsoninSuperAwesome EngineeringDaily Standups: 101Daily standups are a fun and social start to the day, and a fantastic tool for keeping aligned. Here’s how to do them.Mar 13, 2020Mar 13, 2020
Mike HutchinsoninSuperAwesome EngineeringThe One-Pizza Product TeamThe “ideal” size of a product team depends on where the product is in its maturity lifecycle. Are you ordering too much food?Mar 12, 2020Mar 12, 2020
Mike HutchinsoninSuperAwesome EngineeringConditional Roadmaps: Product strategy in an emerging categoryI’m starting to see product strategy in a category-defining company as a series of roadmap items wrapped in conditional statements.Jan 30, 2020Jan 30, 2020
Mike HutchinsoninSuperAwesome EngineeringHow to find the biggest possible question — Part TwoFinding Your North StarAug 13, 2019Aug 13, 2019
Mike HutchinsoninSuperAwesome EngineeringHow to find the biggest possible question — Part OneScenario Planning For EveryoneAug 13, 2019Aug 13, 2019
Mike HutchinsoninSuperAwesome EngineeringHow we implemented kid-safe analytics with AmplitudePopJam is a social platform that is built from the ground up to be safe, appropriate and fully anonymous for kids. It’s a safe, moderated…May 31, 2019May 31, 2019
Mike HutchinsonRegaining Focus: Moving to an iPad Pro Full-timeCan you use an iPad Pro as your main computer? Can replace your laptop completely, and move to iOS full-time? Is this inevitable? Are the…May 28, 2019May 28, 2019
Mike HutchinsoninPlanet Smasher GamesLearning from DemoingI’ve probably demoed Gaslands to two hundred people at this point.May 28, 2019May 28, 2019
Mike HutchinsoninSuperAwesome EngineeringHow we overcome location bias when brainstorming with remote teamsOur CPO and Product Manager go head-to-head over the best digital tool for remote whiteboarding.Apr 24, 2019Apr 24, 2019