Carl-Henrik SkårstedtArticles about M.U.L.E.I’m working on a game that is inspired by the 1983 turn based strategy and real time auction game M.U.L.E. and as part of that I also want…Feb 6, 2018Feb 6, 2018
Carl-Henrik SkårstedtSpace MogulsI have finally arrived at a name for the Commodore 64 game I’m working on and after announcing it on Twitter I think there are a few more…Jan 30, 2018Jan 30, 2018
Carl-Henrik SkårstedtDealing with the boring parts of making a new C64 gameI started writing about my production method for the C64 game I’m working on and it kind of turned into how to deal with the boring parts…Jan 19, 2018Jan 19, 2018
Carl-Henrik SkårstedtThe missing Apple II version of M.U.L.E.I occasionally wonder why I haven’t seen an Apple II version of M.U.L.E. so I decided to search for it. (The short answer is that there…Jan 5, 2018Jan 5, 2018
Carl-Henrik SkårstedtA short description of M.U.L.E.I’m working on a Commodore 64 game that is a tribute to a 1983 game. It has been nearly 35 years since that game came out so I can’t expect…Dec 29, 20171Dec 29, 20171
Carl-Henrik SkårstedtCharacter Select for a C64 gameHere is the character select screen for my side projectDec 28, 20171Dec 28, 20171
Carl-Henrik SkårstedtI’m working on a Commodore 64 gameIt started about a year ago, I’d made a bunch of PC tools like an assembler and a 6502 debugger and so forth, so it felt kind of pointless…Dec 8, 2017Dec 8, 2017