A studio class dedicated to uncovering invisible systems through environmental analysis and design.
This project is a partner project exploring the invisible. Our assignment is to “make visible the invisible.”
After lots of sketches, brainstorming, discussion, etc. amongst all five studio members, we formed teams of two (and a single person on his own).
My partner and I are exploring emotion through physical movement. Continue below for more info.
The main theme of this project is interaction analysis in an environment. The first image is a mind dump of potential paths I find interesting and could study. Most of these ideas coincide with my FiDo project.
Interview with Adam take aways
environment: coffee shop
- He uses multiple methods for recording notes: google drive for documents, enjoys physical readings (and uses pen/highlighter), google docs for other reading notes,
- Keeping lists and reminders: apple notes, routine/memory (to not forget materials, but says he often does), takes photos and views on photo app, views lists at appropriate times
- When Adam takes photos of a library book, he already has the intention of going to the library in the next day or two (rather than cataloging to view a lot later. He usually sees the reminder in the camera roll when looking at other photos.
- Adam uses routine to check if he has all materials before he leaves, but says he forgets items all the time. When he forgets a material, he borrows from someone else
- Enjoys both being reminded and going to a place to see all events
The first exercise of this class had me travel around the CMU campus in search of examples of four items:
- people using objects in unintended manners
- people disobeying instructions
- points of confusion
- physical constraints to disallow activity
Below are example I found under each category
People using objects in unintended manners
People disobeying instructions
Points of confusion
Physical constraints that disallow activity
Quick reflection on exercise:
When visiting openly public spaces, I found very few examples of the categories. The examples I did find were often constraints that disallow certain activity or objects used in unintended manners; there were few examples of people disobeying instructions. As I wandered into back hallways of art and chemE buildings, the amount examples in each category increased significantly. My reasoning behind this may be that the specific spaces are not reset to ‘default’ as often as openly public spaces. Therefore, peoples’ interactions with the environment round them are exhibited more clearly because many different types of people do not need to use or understand the space.
The second exercise was to analyze an environment, focusing on peoples’ movements, and overall setting. I chose to study a group exercise in my experimentalSoundSynthesis class. My main take away is the similar gesture people use to interact with their webcam, ultimately controlling a lowpass filter (image below).