Chris NettleBuilding a Magic: The Gathering AI, Part 3: The MulliganLest you take it too seriously, every modern game of Magic starts with a little bet. “Here’s 7 cards”, your library says. “Like em? If not…Feb 14, 20191Feb 14, 20191
Chris NettleFixing Magic: The Gathering’s oldest problem, The Mana ScrewFar too many games of Magic are determined by the draw.Feb 8, 2019Feb 8, 2019
Chris NettleBuilding a Magic: The Gathering AI, Part 2: MVPYou might have thought that MVP in the title was most valuable player, but you are wrong (shame on you).Feb 1, 2019Feb 1, 2019
Chris NettleBuilding a Magic: The Gathering AI, IntroductionWherein an overconfident programmer attempts to solve an impossible problem he is completely unqualified to even attempt to understand.Jan 30, 2019Jan 30, 2019