The evolution of human beings can be regarded as the progress of technology to some extent. When the earliest humans learned to use fire to warm themselves and cook their food, their understanding of the world changed significantly. Fire, as a medium, is a tool for making cooked food, and the method of making a fire is an essential technology. Today, we have all kinds of ways to make fire, lighters, matches, gas stoves and other tools become the medium of modern people’s understanding of fire. Because of the process of making fire has become easier and easier, this normal approach of making fire has shifted people’s understanding of fire from mere flames to the devices for making them, and many people don’t even know how to make a fire without the help of these devices. Fire in our life seems to have been replaced by that equipment. When people need fire, they think of lighters and matches for the first time. The fire becomes more and more transparent and integrates with these devices. Dourish says: “Embodied Interaction is the creation, manipulation, and sharing of meaning through engaged interaction with artifacts”. Therefore, could we define the process of making fire is a kind of embodied interaction between human and lighter or match?
VR technology seems to be a good example to explain the idea of embodied interaction. By wearing VR glasses, people can see an interactive virtual 3D world. Through the glasses, people can explore and feel the virtual world with their own bodies. Dourish says: “Embodiment is the property of our engagement with the world that allows us to make it meaningful”. So when people explore a new “world” through VR glasses, can this tool be regarded as an embodiment? Although today’s VR technology is still immature, I believe that in the future when people can do whatever they want in a virtual world through VR glasses, VR technology will definitely become an embodiment in our life.
Dourish, P. (2001). Where the action is. Cambridge: MIT Press.