How I killed app sales by going freemium
Shuveb Hussain
2517

I hope you continue to test ideas. As you mention, you need to hit the right model for freemium to have a chance of working out.

The experiment of credits seems potentially weak. As a user it feels like a pain.

“Now I have to worry about top ups and credits? I just want to read some stuff man!”

What about a simple lock/unlock? First item free only! What about ads/no ads (although I dislike that model)?

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