Danish KhanTrie with Unity C#Want to give your Unity C# app a faster, more user-friendly search experience? This article explores using a trie data structure to…Jul 5Jul 5
Danish KhanBuilder Design Pattern : GoIn Go, constructing complex objects with numerous optional fields can lead to cumbersome code. The builder design pattern offers a…Mar 21Mar 21
Danish KhanRefactoring Switch Statements using Unity C#Switch statements are a common control structure in programming, but they can sometimes result in bulky and difficult-to-maintain code…Dec 10, 2023Dec 10, 2023