Capturing your creative process

Dan Nessler
Digital Experience Design
3 min readFeb 18, 2016

As part of our «Design & Creativity» module in Hyper Island’s Master program, students are to document their «creative journey» (read more about this in my post «Know and understand the bloody brief»).

As a side assignment along the actual assignment of documenting one’s process in a A3 hand-written and -sketched «journal», I have committed myself to publish my process here on Medium.

Although being behind schedule – as most other students seem to be – a first set of four pages seems to be reasonably finished and therefore ready to be published.

Creative tools

A lecture lead by Gill Wildman (plotlondon.net) introducing general tools and the mindset in order to be «creative».

Do things for the joy and sake of doing them!

Hyper Island — Design and Creativity — project book

Growth Hacking

Hyper Island’s co founder Jonathan Briggs payed us a visit not only guiding us through the history of Hyper Island and his personal journey but also introducing us to various creative methods such as Growth Hacking.

It’s time to WOW!

Read more

Hyper Island — Design and Creativity — project book

Experience Mapping

A research of method of finding out about people you are designing for is turning yourself into one of them and experiencing what they experience! That’s what you experience map for! So go out there and do it. Do, see, think and feel like one of the human beings you are designing for!

Experience Mapping: Go out there and DO!

Hyper Island — Design and Creativity — project book

Do you believe in magic?

A voyage into the mysterious land of magic – well not quite as out of the ordinary but more than interesting. Performer/consultant/speaker/writer Stuart Nolan (Stuart on Twitter) revealed the magic and non-magic about magic and how to apply the knowledge behind it to User Experiences.

Be reasonable, demand the impossible

Hyper Island — Design and Creativity — project book

Disclaimer: This article is not meant to represent, quote or infringe other people’s opinion’s, concepts etc. It is a purely personal illustration of the process I have been going through and notes I have taken along the way. It is in no way complete or claims to be representative for the work and knowledge presented by the speakers mentioned or Hyper Island.

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Dan Nessler
Digital Experience Design

Self-employed Design Lead. Here to spark joy 🤗 & open 4 biz.