Daniel FonginBlock Ape ScissorsBeta Patch 1.5: AchievementsWith the gradual improvement of the beta rewards program, the team is committed to making sure that the quality of the feedback received is…Feb 21, 2022Feb 21, 2022
Daniel FonginBlock Ape ScissorsBeta Patch 1.4: Chaos ModeIntroducing Chaos Mode and bringing back Classic modeFeb 8, 2022Feb 8, 2022
Daniel FonginBlock Ape ScissorsBeta Patch 1.3: Bug FixesQuick update on some bugs we fixed with this releaseJan 31, 2022Jan 31, 2022
Daniel FonginBlock Ape ScissorsBeta Patch 1.2: God ModeA look at the newest update and new game modeJan 24, 2022Jan 24, 2022
Daniel FonginBlock Ape ScissorsGamesters: Tech, Utility and RoadmapAn in depth look at the Gamester NFT collectionJan 23, 2022Jan 23, 2022
Daniel FonginBlock Ape ScissorsBAS Beta Rewards 2.0 ProposalsThe new proposed structures for the beta rewards programJan 20, 2022Jan 20, 2022
Daniel FonginBlock Ape ScissorsGame Beta Patch 1.1 — War to the botsSummary of patch 1.1 for the beta client, server and gamester farmJan 6, 2022Jan 6, 2022
Daniel FonginBlock Ape ScissorsGame Beta Patch 1.0Summary of patch 1.0 for the beta client, server and gamester farmDec 28, 2021Dec 28, 2021
Daniel FonginBlock Ape ScissorsWhy Ape hold BAS?An in-depth dive into the utility model for the BAS token.Dec 23, 2021Dec 23, 2021