Dan PollakinHalo LabsWhy Beat Saber is so goodA drill down of the mechanics that made it a hitJun 7, 20183Jun 7, 20183
Dan PollakinHalo LabsWebXR API — What it’s all aboutYou might have already heard these buzzwords — MR, XR, WebVR, WebXR, and other ending with R sounding acronyms. Well, since it’s all still…May 17, 2018May 17, 2018
Dan PollakinHalo LabsOur journey from a VR to an XR EditorProblems and insights on mobile WebARApr 10, 20182Apr 10, 20182
Dan PollakinHalo LabsWhat can we learn from “Ready Player One” about VR future?“Ready Player One” by Ernest Cline is one of the best-selling sci-fi books of recent times. Set in a not-so-far future where reality is too…Jul 11, 2017Jul 11, 2017