Daniel GriffithMy First Game And Why I Am Still ProudYour first game isn’t going to be amazing, but it’ll definitely make an impact on you.Sep 18, 2020Sep 18, 2020
Daniel GriffithPunishment and Fun: Are Punishing Mechanics a Valid Option in Game Design?TL;DR: Yes, it is! But it depends vastly upon the game, the tone you want to express, and other important factors.Sep 18, 2020Sep 18, 2020