Published inBootcampFigma variables and conditionals: a reality checkThe new variable and conditional prototyping capabilities in Figma are amazing! BUT: There are still many limitations to what can be…Jun 22, 20231Jun 22, 20231
Published inUX CollectiveKeep calm and Fig onWe are all currently very upset by the news of Figma being acquired by Adobe. But at the end of the day, our work will remain the same.Sep 16, 2022Sep 16, 2022
Published inUX CollectiveDesign systems: Prototyping on steroidsAs a lead designer at Metrixlab, I learned how to create hi-fi prototypes faster by setting up a design system from scratch. This article…Aug 22, 20222Aug 22, 20222
Published inUX CollectiveStop doing design system projectsYour design system is not a project.Sep 20, 2020Sep 20, 2020
Published inUX CollectiveWhy design systems fail and how to make them work in 2020After shutting down our first design system late 2018 we built a new and improved design system from the ground up.Jan 16, 202017Jan 16, 202017
Published inUX CollectiveCialdini at the Christmas tablePersuasion and influence are all around at Christmas. In fact, we can use Cialdinis principles of influence to find out why user…Dec 24, 2019Dec 24, 2019
Published inUX CollectiveWhat product designers can learn from comic artAs product designers we are always fixing problems, creating stuff that other people need. Let’s take a look at comic art and have some…Dec 16, 2019Dec 16, 2019
Published inUX CollectiveDon’t feel bad, user test your competitorsUse competitive usability tests to improve your own product.Aug 30, 2019Aug 30, 2019
Published inUX CollectiveThe golden filter of UX designA new model for creating human centered UX design.Jun 30, 20191Jun 30, 20191
Published inUX CollectiveOrganizing a design guidelines workshopCreate consensus together in a quick workshop.Jun 30, 2019Jun 30, 2019