The Whatever System

It has been pointed out to me that not every article successfully conveys which thing I am taking for my system. This article will therefore be used to collect what I think my system looks like at any given point.

  1. Complications will exist. Their exact form isn’t decided yet, since it is going to depend greatly on the central conflict resolution mechanic. I love the flexibility of Complications too much to not include them, though.
  2. Conflict resolution will center around dice. I do not yet know if those will be 20-sided dice like in d20, or something closer to the Cortex Plus system, but I don’t really like the card system for conflict resolution.

Yup, that’s about all that I know for sure. Here’s some leanings that I have.

  1. I am leaning toward the central conflict resolution being d20-based. Rolling multiple dice and adding those together slows things down just enough that I am leaning away from it, though I do like the curve a lot better.
  2. I am leaning toward feats being a custom-created thing. The flexibility is nice, and something I want to replicate. I am nervous, though. Custom-created feats aren’t necessarily more complex than the way that Pathfinder does it, but the complexity is moved to a different place. And if I am not careful create-your-own is going to be a place that min-maxers go to to abuse.
  3. I think I like the Ability Scores being Physical, Mental, and Social. It reduces the confusion about whether something is Intelligence or Wisdom (it’s just Mental), and the confusion that I sometimes have about whether something is Dexterity (an ability score) or Acrobatics (a skill).
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