Essential design constraint: At all points, the system must vector towards omni-win-win dynamics. (At no points can it incent win-lose dynamics.)

Win-lose taxonomy: Obsoleting the impulse towards win-lose dynamics systemically requires obsoleting each category of win-lose dynamic:

  1. Agent vs other agents
  2. Agent vs the system/commons
  3. Agent vs themselves (parts conflicts)

Advancing Human Sovereignty

Sovereignty relates to the capacity for and demonstration of good (omni-positive) choice-making.

We can define sovereignty more formally as the product of sentience, intelligence, and agency.

Sentience relates to one’s ability to sense the world (including inner sensing of self and vicarious inner sensing of others)…

Daniel Schmachtenberger

Interested in improving the health and development of individuals and society. Founder of The Consilience Project

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