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Wolfire Games is an independent game studio. Our work includes Overgrowth, Receiver, Desperate Gods, Lugaru, Black Shades, and the first Humble Indie Bundle.
Leadership. Video game development. Family. Programming. Engine Director @InsomniacGames (Spider-Man, Sunset Overdrive, Ratchet and Clank)
Designer and 3D artist at @SIGTRAPgames. #BAFTAcrew.
Digital Marketing Exec @blackcurveHQ. Avid-learner, marketing lover and startup builder.
Digital dream builder @createdineden (tweets are my own) My #IoT TEDx talk: http://bit.ly/1Hwk42h My book Learning #iBeacon: http://amzn.to/1xJVpoq
Chief Creative Officer: http://Spryfox.com Blog: http://Lostgarden.com. Game Design: Triple Town, Alphabear, Road Not Taken, Steambirds, etc.
Future asteroid miner and Mars colonist, but currently just a space market specialist and business analyst.
22 y/o indie developer of mobile, social, 3D & VR games. Founder & CEO @TidalWare. Past @Appcelerator. Advocate @OLPC. Working on @GravityAnimals. Build dreams.
#podcasters
David Rosen
Mike Acton
Gary
YC + Stripe
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