3 Ways You’ll Be Using Facebook Video Differently in 2017
Larry Kim
16011

Sounds like Facebook’s dream scenario. VR content won’t be replacing text anytime soon, though. The forecasts of people buying Rift and HTC headsets represents the first generation of VR users who are mostly using them for video games. Only a few companies are producing high-quality VR content. The tech barriers to mainstream consumer VR creation are significant.

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