Call Of Duty: Modern Warfare 2 Remastered’s “No Russian” Fails Now More Than Ever

Danselpron
3 min readApr 5, 2020

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Call of Duty: Modern Warfare 2 includes a lot of moments that stick in the memory, for a variety of reasons. The 2009 game’s campaign features a Russian invasion of the U.S., sees your player characters killed not once, but twice, and heralds the return of fan-favorite hero Captain Price. It also puts you in a position to gun down an airport full of civilians and police in the infamous mission, “No Russian.” The newly released Modern Warfare 2 Remastered campaign updates the game’s visuals and sound, but the gameplay and story are identical to what was originally released. Revisiting the game demonstrates that Modern Warfare 2’s intense first-person shooter moments still stand up to more recent games and remain as powerful as they were more than a decade ago. But the whole game resonates a bit differently when considered in the light of what has happened in the last 11 years. That’s never more apparent than with “No Russian.”

I went into a replay of Modern Warfare 2 with the expectation that “No Russian” and the rest of the game’s story had been misunderstood over the years. After all, if there’s a subversive Call of Duty game, Modern Warfare 2 is probably it. The bad guy is an American general and the mission in which you have a hand in a massacre puts you in the role of an American CIA operative. I had come to think that Modern Warfare 2 was making a comment about United States foreign policy and militarization, rather than just being shocking for shocking’s sake. Especially after years of rising mass shootings, though, “No Russian” just comes off as callous.

There might be interesting underlying ideas in Modern Warfare 2, but the game either fails to commit to them, or tells its story so poorly that they don’t come across. At the point you hit “No Russian,” you play as PFC Joseph Allen, an Army Ranger who has been recruited for a secret mission by General Shepherd, the guy in command of your characters throughout the game. After a couple of levels as Allen in which you fight the bad guys alongside a bunch of other Rangers, you’re sent undercover to Russia to infiltrate the organization of a terrorist named Makarov. As the game notes, you take on the name Alexei Bodorin for the mission, but you’re not primed for what comes next. When “No Russian” loads up, you’re armed with a massive machine gun and start in an elevator with Makarov and a few other guys. Makarov tells the group, “Remember: no Russian,” reminding them to speak only English, then steps out of the elevator into a crowded airport. With no warning, Makarov and his men start firing into the crowd of unarmed civilians, who scream, run in panic, writhe in pain on the ground, and, on several occasions, try to crawl to safety, only to be executed by the terrorists at point-blank range.

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Danselpron
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Interested in gaming, computers and science.