Nice writeup. I gotta question for you. I did a cursory google lookup (which brought me to your post) but couldn’t find any relevant information but maybe you might know:
Is there any hidden benefit to armor ratings that is calculated into actual damage resistance?
For example, let’s consider two pieces of armor that I have:
- one is rated at 192 (epic but I think that’s irrelevant) but carries +45 Strength and +16 Toughness attributes
- the other rated at 266 (legendary)but only carries +21 Strength & +22 Toughness attributes
so on the surface, the overall 266 seems like it’d be more desirable but sacrificing 20+ points of strength (which influences damage) doesn’t seem like it’s worth the tradeup.
I think the 266-rated armor netted the legendary rating because it also came with an 8.0% shield recharge rate, which I think is only active after using a shield to block a blockable attack — sorry for the redundant phrasing there.
Let me know your thoughts tho — thanks!