Putting personalities forward

Building a friendly hiring platform that goes beyond a resumé.

During my entire school life, I’d like to think that I was pretty good at finding ways to pre-occupy myself with just about anything that wasn’t school. In 2014, it was learning how to design for apps and websites, and a year later it was joining Intercom as a design intern. Yes, at age 15 — the design team at Intercom took me under their metaphorical wing and provided me with a once in a lifetime chance that every young designer dreams of. I continued to return to Intercom at every chance I got over the space of two years…


Comment Mode was built to scratch my own itch, sometimes the comments on YouTube videos are better than the actual video itself, so why not be able to view both at the same time?

The YouTube mobile apps already supports viewing video and comments at the same time so it seems like a natural progression for the web.

Although I built this in about 2 weeks, it’s been on my mind for a few months, a while back while I was getting to grips with Framer I built a rough prototype of a draggable YouTube player, similar to Safari’s PiP mode.

I never really had the skill set to build something like this until recently, over the summer while I was working at Intercom, one of the designers on the team, Julien decided to…


Laurence McCahill describes the minimum loveable product as “The version of a new product that brings back the maximum amount of love from your early tribe members with the least effort.”

A minimum loveable product is:

  • Researched
  • Well designed
  • Focused on a core use case
  • Solving a real problem
  • Habit forming
  • Without feature bloat
  • Captivating for early users

In late 2014 I was in a restaurant and for the first time I tried Tabasco sauce. Holy shit, this stuff was great, I instantly needed to get a bottle. The problem was that Tabasco sauce is one of these things that…


It’s time to face the music, if you’re starting up, no matter how much technical experience you and your co-founders have, it’s going to cost money to successfully get your product to a point when you can get investment and or generate revenue.

“But we’re only doing this in evenings and weekends, we’re doing everything in house and calling in a couple favours”

That was me, don’t let that be you. To reiterate, you’ve gotta spend money to make it. I made the mistake of not confronting this early on and here’s what happened;

1. We slowed down

If there’s one thing I…

David Diamond

Product designer. Building the future of hiring @ Pineapple. Previously @Intercom

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