David ZulicSwitching to Godot 4.x as a solo game developerThis article contains mostly non-technical ramblings and personal opinions about using Godot game engine in a context of tiny game…Sep 2Sep 2
David ZulicUnity — Drawing Custom Debug Shapes — Part 9Draw Debug Cylinders and CapsulesJul 15, 20231Jul 15, 20231
David ZulicUnity — Drawing Custom Debug Shapes — Part 6Drawing Debug RectanglesJul 15, 2023Jul 15, 2023
David ZulicUnity — Drawing Custom Debug Shapes — Part 3Draw Debug Circles — Arc, Segment, Sector and PizzaJul 15, 2023Jul 15, 2023
David ZulicUnity — Drawing Custom Debug Shapes — Part 2Draw Debug Circles — RotationJul 15, 2023Jul 15, 2023
David ZulicUnity — Drawing Custom Debug Shapes — Part 1Overview and Draw Debug Circles — BasicsJul 15, 2023Jul 15, 2023
David ZulicUnity — Drawing Custom Debug Shapes — Part 4Draw Debug Circles — Wrap-upJul 15, 2023Jul 15, 2023