deacōnlineThe Basics of Stencil ShadersAn Intro To The Magic of High-Level Shader Language (HLSL)Sep 19Sep 19
deacōnlineMulti-Language Support for Video-Driven Narratives in VRChat (Unity)ProTV, Vimeo, CyanTriggers, and Video AnalyticsApr 8Apr 8
deacōnlineProcedural Content Generation (PCG) in a NutshellA Reference Guide for PCG in Unreal Engine (5.3)Mar 111Mar 111
deacōnlineCooking & Packaging a VR Game For Oculus Quest (Android) with Unreal 5.3Getting a VR app onto your headset can take a little patience. Here’s how.Mar 11Mar 11
deacōnlineMetahumans 101ft. UE 5.3, Live Link Face (iOS), Quixel Bridge, Metahumans, The Metahuman Animator, Sequencer, Take Recorder, & Movie Render QueueNov 15, 2023Nov 15, 2023