UX Drill 18 — Switches/Toggles vs. Segmented ControlsDo not use a “switch” just because there are “two” things.Aug 29, 20241Aug 29, 20241
UX Drill 17 — Creating a Typography System in Figma from ScratchI was always stumbling to find the correct hierarchy, and this is it!Aug 28, 2024Aug 28, 2024
UX Drill 16 — Applying “Design Tokens” to Figma Variables (Part 2)Using 2 Essential Figma plugins to optimize the color system building processAug 15, 2024Aug 15, 2024
UX Drill 15— Applying “Design Tokens” in Figma Variables (Part 1)Hierarchy of design tokens and how they can be applied on FigmaJul 28, 2024Jul 28, 2024
UX Drill 14 — What is a “Variable,” and why must we use this well?In my last article, I wrote about “design tokens” and how they are invaluable in collaboration and scalability.Jul 14, 2024Jul 14, 2024
UX Drill 13— What is a “Design Token”?This is part of my drill-down journey of UX design during my graduate program in Human-Computer Interaction. Despite rigorous 4 years of…Jul 6, 20241Jul 6, 20241
UX Drill 12 — What is “Atomic Design” and is this still relevant?This is part of my drill-down journey of UX design during my graduate program in Human-Computer Interaction. Despite rigorous 4 years of…Jul 4, 2024Jul 4, 2024
UX Drill 11— “Designing Icons for a Brand Design System”This is part of my drill-down journey of UX design during my graduate program in Human-Computer Interaction. Despite rigorous 4 years of…Jun 25, 20241Jun 25, 20241
UX Drill 10 — “Tabs and Tab bars”This is part of my drill-down journey of UX design during my graduate program in Human-Computer Interaction. Despite rigorous 4 years of…Jun 20, 2024Jun 20, 2024
UX Drill 09 — What to consider when designing a “Bottom Navigation Bar”?This is part of my drill-down journey of UX design during my graduate program in Human Computer Interaction. Despite rigorous 4 years of…Jun 4, 2024Jun 4, 2024