ST, new game event

Devblog Wows
3 min readMay 23, 2019

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Testing of a new event with a post-apocalyptic theme.

The battle involves four teams of three players each with squads allowed. Participation is limited to special ships — destroyers in special forms divided into three different categories:

  • ships with a good detectability range, weak main battery guns controlled by artificial intelligence and function as secondary armament and powerful torpedoes. Z-52, Shimakaze and Daring were used as prototypes for these models.
  • ships with weak and slow torpedoes, but strong main battery guns controlled by artificial intelligence and function as secondary armament, good maneuverability and engine power. Yueyang, Gearing and Kléber were used as prototypes for these models.
  • ships with average torpedo with a long cool-down, accurate main battery under player control and high speed. Grozovoi, Harugumo and Khabarovsk were used as prototypes for these models.
  • Compared to the original ships, the characteristics of the in-event ships have been specifically changed for the new mode.

Also added nine new commanders, decorated in the post-apocalyptic theme.

All ships are equipped with consumable Repair Party and can be additionally equipped with Smoke Generator, Hydroacoustic Search, Torpedo Reload Booster, Main Battery Reload Booster or Engine Boost.

Players will start the battle without charges of consumables and will be able to replenish charges with the activation of special zones, which will give either one charge of “Repair Party” equipment or one charge of a random consumable available on the ship.

Battles will take place on a new map, specifically created for the new event. The safe zone of the battle will gradually contract and all ships behind it will receive constant damage. The winner of the battle is the team that survives the longest. Also added special camouflages dedicated to the event, new containers, and a temporary resource.

The new port has been added to the game specifically for this event.

Please note that the information in the Development Blog is preliminary.

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