Divyendu DuttaPractically understanding Graphics.Blit() in UnitySo, for the past few days, I’ve been reading up about the Blit() method of the Graphics class in Unity. It all started with some code…6 min read·Nov 17, 2021----
Divyendu DuttaHow to implement IEnumerable interface?We’re gonna try to answer the above question with a series of subquestions. Hopefully, by the end of this article, we’ll have a better…5 min read·Sep 30, 2021----
Divyendu DuttaExceptions in Asynchronous MethodsOur objective is to explore the answer to the question — “what happens when exceptions are thrown inside asynchronous operations?”4 min read·Sep 5, 2021----
Divyendu DuttaAwake() vs Start() in UnityBoth of these are special event functions that Unity calls at predetermined times and are commonly used to initialize state in scripts…3 min read·Aug 16, 2021----
Divyendu DuttaInventory System using Scriptable ObjectsRecently, I happened across two absolutely brilliant talks (which I highly suggest checking out) about Scriptable Objects. One is by…5 min read·Jun 11, 2021----
Divyendu DuttaSolitairica: Interesting mechanics and maybe too much randomnesshttps://soundcloud.com/divine_sense/solitarica-interesting-mechanics-and-maybe-too-much-randomness3 min read·Jan 13, 2021----
Divyendu DuttaStardew Valley: From Ordinary to UniqueFor a long time I had avoided Stardew Valley because it seemed so ordinary. So dull. A farming simulator RPG. Where’s the fast paced…3 min read·Feb 4, 2019----
Divyendu DuttaMy Gripe with Legend of Zelda: BoTWLegend of Zelda: Breath of the Wild, a game anticipated by thousands and now adored by millions, is truly one which is set to go down in…4 min read·Jan 1, 2019----