In many languages, we push air through our vocal folds, throat, and oral/nasal cavities to create sounds. Below I will explain some of the sounds we hear on a day to day basis and how/ where in the mouth those sounds are created.

Please use this picture to understand where in the mouth some of the locations are that I am referring to.

How

Stops: These completely stop the airflow. For…

Aaaannnnndddd We’re back!!

Welcome back to the Outlandish Entertainment, Zomz Production Blog! The holidays were relaxing and wonderful but now it’s time to get back to work. I’m ecstatic that you are here again.

So, last week we talked about the team here at Outlandish Entertainment and about subscribing to…

Starting over seems like a hard thing to do…

Whether it’s starting over in a new country, in a new state, with a new significant other. It doesn’t matter how you are starting over, all that matters is that it is hard. Difficult because of what once was. Memories are…

A Virtual World built with The Microsoft Hololens

Building Virtual Worlds is no easy feat to overcome. Imagine being given the task of creating a virtual world or experience which exhibits and invokes certain information and emotions in the players. That in itself is difficult. But, it doesn’t end there. Add onto that the fact of only…

Daniel Cohen

I am a Game Designer/ Narrative Designer/ and Audio Designer for Games. I love Disease Ecology, and Linguistics!

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