Occlusion Culling in Unity
Objective: Learn how to optimize your environment by using occlusion culling
Optimization is very important in your games. No gamer wants to deal with performance issues. One way you can optimize your game is by using occlusion culling. This allows your game to render only what is in front of you.
The Setup
Occlusion culling only works on static objects. So first we need to set all of the objects we want to static. This includes objects that will not move in our scene such as walls and floors.
Then open up the occlusion culling tab and click bake. Now the occlusion culling should work.
One more thing. If for some reason an object is being rendered when it shouldn't be, you may need to adjust the smallest occluder to a smaller value.
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