Dominika KuczyńskainDaftMobile BlogWARNING! Player overload!How to save your players from cognitive overload and throwing their controllers away7 min read·Jul 12, 2018----
Dominika KuczyńskainDaftMobile BlogThree, four, give me more games, more!What kind of questions you have to ask yourself before starting a video game development5 min read·Jun 1, 2018----
Dominika KuczyńskainDaftMobile BlogOne, two, games are coming for youHow to create fundamentals for your super game (that is going to be a hit)5 min read·Mar 9, 2018----
Dominika KuczyńskainDaftMobile BlogWe all are blind (more or less) — how to deal with it?Short story about inattentional blindness that can affect the games we design4 min read·Dec 12, 2017----
Dominika KuczyńskainDaftMobile BlogTo copy or not to copy?Few words about copyright in Game Dev Industry5 min read·Sep 29, 2017----
Dominika KuczyńskainDaftMobile BlogLet them flow (nothing else seems to matter)When we create games, we want to make it so good and interesting, that people play it intensively and stay focused on the game as long as…4 min read·Apr 15, 2017----
Dominika KuczyńskainDaftMobile BlogShort story about the brain chemicals and how they affect playersHow does human brain acts during playing games? Do we feel the same? Do we react the same? This short review of brain chemicals and their…8 min read·Dec 23, 2016--1--1
Dominika KuczyńskainDaftMobile BlogMind your own gameFrom time to time a designer should look at making games from different perspective. Today we’ll do it from the psychology point of view…4 min read·Oct 28, 2016----