Domenic PorterainIMM at TCNJ Senior Showcase 2017Visual ProgressThis week I’ve made some progress optimizing and simplifying my game, while at the same time providing some more visual intricacy. I’ve…Apr 19, 2017Apr 19, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Assembling the teamThis week, I confirmed a sound designer as part of the team, ensuring that the project will have professional quality sound. This is a big…Apr 12, 2017Apr 12, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Creating the first demoThis week I created Uproot’s first demo — a fully playable, start to finish, level of the game, off of which two more levels will be built…Apr 5, 2017Apr 5, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017The path towards a Minimum Viable ProductI think it’s a pretty common thing for semester-long projects to start off very ambitious and scale back as time grows thin. It’s certainly…Mar 29, 2017Mar 29, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017The Ethics of UprootThe prominence of morality within my game lends itself towards an experience that forces the player to grapple with the ethics of what is…Mar 22, 2017Mar 22, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Economy of WorkThis week of work has been the fastest progress I’ve made on Uproot since its beginning, from an art perspective. My modeling speed has…Mar 8, 2017Mar 8, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Uproot Progress (with images!)The work I got done this week was satisfying in some respects and less so in others. I lit my scene and changed the appearance of the…Mar 1, 2017Mar 1, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Clutter and OptimizationThis week I worked a lot on the optimization of my scene. Using SpeedTree has been a godsend in most respects, but it has taken a huge…Feb 22, 2017Feb 22, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017Troublesome Trees — Dev BlogThis week I’ve been working on stitching together a very early version of the game’s forest setting. My terrain is laid out (fortunately I…Feb 15, 2017Feb 15, 2017
Domenic PorterainIMM at TCNJ Senior Showcase 2017First Game Development SprintThis week I investigated the high-poly baking process for games, and the methodology by which I would model trees and foliage for the…Feb 8, 2017Feb 8, 2017