DPTGameplay Journal Entry 10To begin each idea I could use for my persuasive game, I’ll first introduce the general view that I’m thinking to convey. Then, I’ll show…Apr 7, 2022Apr 7, 2022
DPT“Papers Please” and Critical PlayPapers Please is a game where you must take on the role of an immigration officer that must check the documents of people entering the…Mar 26, 2022Mar 26, 2022
DPTThe Implicit Values in Modern WarfareCall of Duty is a competitive military first-person shooter. Most people would think of its multiplayer modes against other players and the…Mar 20, 2022Mar 20, 2022
DPT“Datak” as Value-based Game EducationDatak is a game meant to educate the player on the use of personal information and data protection. The player acts as a trainee data…Mar 15, 2022Mar 15, 2022
DPTJack and Daxter and Technological “Business as Usual”Jack and Daxter: The Precursor Legacy is a title from 2001 developed originally for the PlayStation 2. It is a 3D action platformer and…Feb 22, 2022Feb 22, 2022
DPT“Glitch” as a temporary labelI believe that a glitch can be a lot of things. It cannot simply be defined as a technical error, a visual artifact, a definition, or an…Feb 12, 2022Feb 12, 2022
DPTSkyrim Chaos Edition and CountergamingSkyrim is a game known for its modding scene which lives over a decade after its initial release.Feb 9, 2022Feb 9, 2022
DPTDisgaea: An Example of the Mysteries Proprietary Game Engines CreateFor my second gameplay journal this week, I played some Disgaea 5: Alliance of Vengeance. Afterwards, I decided to research what game…Jan 21, 2022Jan 21, 2022
DPTHow Deus Ex: Human Revolution Reflects the Concept of Dominant TechnicitiesDeus Ex: Human Revolution presents a world on a new frontier. Humans can be embedded with technological enhancements called augmentations…Jan 16, 2022Jan 16, 2022