OpenGL and Golang — Getting started
With the recent popularization of Golang, I’ve decided to show how graphics programming can be done in Go using modern OpenGL techniques. I’ll assume you are familiar with the concept of OpenGL and have a general idea of how it works on a higher level.

**Read the full (and up-to-date 2020) version here**: https://drgomesp.dev/notes/getting_started_with_opengl_and_go/