Dru ErridgeinGame Services Tech with GBSSo You Want to Make a Change: Patching & Configuration in Live GamesImagine you and I recently released the first version of our new game. What a herculean effort that was! There was endless QA, long…Feb 12, 2021Feb 12, 2021
Dru ErridgeinGame Services Tech with GBSArchitecting for Dedicated Game Servers with Unreal, Part 1In the age of cloud infrastructure, dedicated servers are being chosen over peer-to-peer with increasing frequency for multiplayer games…Jun 5, 2019Jun 5, 2019