Edward Rowe
Jul 10, 2017 · 1 min read

Thanks again for the comment. Yeah it kills me Unity hasn’t given us a better system or documentation on this.

Regarding the menu’s not updating — I think what it’s doing is serializing the menu order when the script compiles. An alternative to shutting down Unity when you want to change a menu priority is to remove the priority entirely, let it compile and update the Editor, then add it back.

But yeah, it’s pretty annoying. I’d considered adding that to the article so I’ll go ahead and add it like you suggest.

    Edward Rowe

    Written by

    Co-founder and developer at Red Blue Games. Currently working on Sparklite.