Khaled EmaraAdding Tiled Textures Support For Adreno 3XX (Part 6)As promised this time we are going to try to tile cubemaps. I think, by now, you know our methodology. The hard part this time is the lack…Aug 5, 2019Aug 5, 2019
Khaled EmaraAdding Tiled Textures Support For Adreno 3XX (Part 5)Last time we made our testing methods more rigorous. Up to this point we still have cubemap to tile. Except there is something missing in…Aug 5, 2019Aug 5, 2019
Khaled EmaraAdding Tiled Textures Support For Adreno 3XX (Part 4)Hey there, it’s been a while since I wrote a blogpost; I think it’s time I wrote about test. If you recall, the last blogpost we used…Aug 2, 2019Aug 2, 2019
Khaled EmaraAdding Tiled Textures Support For Adreno 3XX (Part 3)Last time we enabled texture tiling for debugging. Now, it’s time to actually debug the implementation. We will start by 2D texture…Jun 29, 2019Jun 29, 2019
Khaled EmaraAdding Tiled Textures Support For Adreno 3XX (Part 2)So you have your development environment setup and ready to go. Now it’s time to delve a little bit into the code that we are going to be…Jun 10, 2019Jun 10, 2019