Multiverse announces a new cooperation with Elevate, an innovative game distribution platform built on the tokenomic design
Multiverse, an internationally renowned VR game developer, recently announced that it has reached a cooperation with Elevate, an innovative economic game distribution platform. Elevate is tentatively scheduled to go live on October 2018 and is set to be an interesting distribution channel for game developers and publishers alike.
Multiverse focuses on the development of large-scale VR games. Their most recent project, “Seeking Dawn”, a self-developed large-scale VR survival game, was recently launched on Steam, Oculus, and HTC Vive platforms. The game itself received a best visual award from Tencent back in 2017 and has been featured on the homepage of Steam and Oculus Home, as well as prominent media outlets across the globe. It is reported recently that the game itself is one of the best-selling VR games for PC so far this year. Multiverse’s first mobile VR product, “Reveries: Dream Flight,” is currently the highest-rated domestic VR game on the Gear VR platform.
The core of Multiverse’s development has always been dominated by creativity and innovation. When asked, their reasoning for choosing to partner with Elevate’s distribution platform is due to the following benefits:
Elevate is an innovative game distribution platform built on the tokenomic design, and its innovative business model creates a new, mutually beneficial and win-win relationship between players and developers.
For those wondering; with traditional game platforms, the developer and the platform itself both share the profits yielded from game sales. A common example of this split is when a platform extracts 30% of the game revenue share, and the remaining 70% belongs to the developer.
On Elevate, the players get in on the action when it comes to splits. Based on what’s known about the platform, how it works is that the platform negotiates with the developer to decide what the revenue share from purchased games between the developer and the player will be.
When the player purchase games on Elevate, they will get what’s called “ELV” or Elevate Tokens, as a reward for purchasing or “investing” in the game on the platform. The amount of ELV tokens is determined by the negotiated revenue split.
The player(s) who receive the tokens have a few options for what they can do with them. They can choose to either sell the ELV to obtain a direct economic return or choose to hold onto them for a longer period of time to potentially gain a bigger return on investment, much like how company stock shares work, essentially making players shareholders.
In order to ensure the growth in value of ELV, Elevate will continue to repurchase and destroy the ELV circulating in the market with the profits it makes from the games sold on the platform to ensure the healthy and lasting growth of its value. This way, the developer, the player and Elevate can establish a strong and long-term relationship.
This is really innovative because players who spend the same amount of money on the Elevate platform as they would on competing platforms, stand to gain much more benefits from purchasing their games on Elevate.
Elevate provides strong marketing support for games on their platform, especially for early adopters, thus leading to more sales potential for developers who add their games to the platform.
Elevate’s core team is based in Silicon Valley, with some of its team members being graduates from prominent universities such as Stanford, Carnegie Mellon, University of Southern California and others. Members of their team have also founded or worked for world-renowned game companies such as Square Enix, Epic Games, Microsoft, Amazon, Riot Games, etc. In total it’s to be noted that this team has many years of experience and extensive resources at their disposal. In addition, their presence in the industry helps make them innovative marketers.
